OrcaSlicer-bambulab/resources/shaders/110/mm_contour.fs
Louis Rossmann c661ddc2eb
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Initial release
2026-05-11 07:39:33 -05:00

8 lines
93 B
GLSL

#version 110
uniform vec4 uniform_color;
void main()
{
gl_FragColor = uniform_color;
}