OrcaSlicer-bambulab/deps_src/libigl/igl/dot.h
Louis Rossmann c661ddc2eb
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Initial release
2026-05-11 07:39:33 -05:00

27 lines
682 B
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_DOT_H
#define IGL_DOT_H
#include "igl_inline.h"
namespace igl
{
// Computes out = dot(a,b)
// Inputs:
// a left 3d vector
// b right 3d vector
// Returns scalar dot product
IGL_INLINE double dot(
const double *a,
const double *b);
}
#ifndef IGL_STATIC_LIBRARY
# include "dot.cpp"
#endif
#endif