OrcaSlicer-bambulab/resources/shaders/110
2026-05-11 19:29:55 +01:00
..
background.fs Initial release 2026-05-11 19:29:55 +01:00
background.vs Initial release 2026-05-11 19:29:55 +01:00
flat.fs Initial release 2026-05-11 19:29:55 +01:00
flat.vs Initial release 2026-05-11 19:29:55 +01:00
flat_clip.fs Initial release 2026-05-11 19:29:55 +01:00
flat_clip.vs Initial release 2026-05-11 19:29:55 +01:00
flat_texture.fs Initial release 2026-05-11 19:29:55 +01:00
flat_texture.vs Initial release 2026-05-11 19:29:55 +01:00
gouraud.fs Initial release 2026-05-11 19:29:55 +01:00
gouraud.vs Initial release 2026-05-11 19:29:55 +01:00
gouraud_light.fs Initial release 2026-05-11 19:29:55 +01:00
gouraud_light.vs Initial release 2026-05-11 19:29:55 +01:00
gouraud_light_instanced.fs Initial release 2026-05-11 19:29:55 +01:00
gouraud_light_instanced.vs Initial release 2026-05-11 19:29:55 +01:00
hotbed.fs Initial release 2026-05-11 19:29:55 +01:00
hotbed.vs Initial release 2026-05-11 19:29:55 +01:00
imgui.fs Initial release 2026-05-11 19:29:55 +01:00
imgui.vs Initial release 2026-05-11 19:29:55 +01:00
mm_contour.fs Initial release 2026-05-11 19:29:55 +01:00
mm_contour.vs Initial release 2026-05-11 19:29:55 +01:00
mm_gouraud.fs Initial release 2026-05-11 19:29:55 +01:00
mm_gouraud.vs Initial release 2026-05-11 19:29:55 +01:00
printbed.fs Initial release 2026-05-11 19:29:55 +01:00
printbed.vs Initial release 2026-05-11 19:29:55 +01:00
thumbnail.fs Initial release 2026-05-11 19:29:55 +01:00
thumbnail.vs Initial release 2026-05-11 19:29:55 +01:00
variable_layer_height.fs Initial release 2026-05-11 19:29:55 +01:00
variable_layer_height.vs Initial release 2026-05-11 19:29:55 +01:00