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deps_src/libigl/igl/opengl/print_shader_info_log.h
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deps_src/libigl/igl/opengl/print_shader_info_log.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_OPENGL_PRINT_SHADER_INFO_LOG_H
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#define IGL_OPENGL_PRINT_SHADER_INFO_LOG_H
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#include "../igl_inline.h"
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#include "gl.h"
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namespace igl
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{
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namespace opengl
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{
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// Inputs:
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// obj OpenGL index of shader to print info log about
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IGL_INLINE void print_shader_info_log(const GLuint obj);
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "print_shader_info_log.cpp"
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#endif
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#endif
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